By Staff Writer (media@latinospost.com) | First Posted: Nov 20, 2015 05:10 AM EST

Recently, there are rumors saying that "No Man's Sky" will be delayed due to some technical problems and that it isn't really known when it will be launched in the wake of these complications.

However, Hello Games have not said anything of the sort just yet, and, as such, that its current position remains - the game with the quintillion worlds will be out around June 2016.

"The game's website, Facebook and Twitter pages still maintain the original plans... and if you read the misleading articles closely, you'll see that some of them do get the facts right," iDigitalTimes pointed out, adding that the rumored technical difficulties, as noted by a couple of early articles about this topic, was the reason for the June 2016 release timeframe.

"That date, after all, is somewhat later than we generally expected. But it is not a delay, and not what you'd get from these articles by reading the headlines," the tech news portal said.

Considering that the game was initially unveiled December 2013, a release date that is nearly three years from its first announcement is indeed a lengthy period of time. However, considering the intricacies of the game (read: 18 quintillion worlds), this lengthy development phase is understandable.

But then again, there can be only so much stretching of that development timeframe. As Forbes' Paul Tassi puts it, the length of its "delay" sounds off red flags.

"Take this brand new trailer, 'I've Seen Things,' that debuted alongside the release date announcement at Paris Games Week. Sadly, it doesn't use the Blade Runner voiceover of the Tears in Rain speech, which would have been perfect ('I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion.'), but instead it just crafts a similar narrative," he recalled.

"And yet, the footage shown is literally exactly like everything we've seen from the game since December 2013," he noted, adding that perhaps there was a bit more focus on the fighting, which is supposedly not as prevalent in "No Man's Sky" compared to other titles.

"And for two years now, for all the infinite possibilities of the universe, I swear that everything I have seen from this game over the past two years looks the same, like a hundred different colorful Dr. Seuss-looking worlds all just blurring together," he went on, also saying that he still does not comprehend how the game works, despite the panels and presentations made for the title.

So far, it's been said by the game's architect, Sean Murray, that "No Man's Sky" will have a multiplayer feature and that users can explore various planets and lifeforms, as well as acquire various resources for upgrade. The game can also be incorporated with VR, Yibada noted.

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